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TheGamer on MSNClair Obscur: Expedition 33 Devs Aren't Afraid To Pitch Stupid IdeasSandfall Interactive encouraged stupid ideas for Clair Obscur: Expedition 33. That's how we got some of the game's most ...
Clair Obscur: Expedition 33 is shaping up to be a GOTY title. Behind its development is a passionate team that shaped it by setting aside multiple taboos and conventions during the creative process.
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Game Rant on MSNClair Obscur Dev Explains Why There is No Mini-MapExpedition 33 CEO and creative director Guillaume Broche explains why he didn't want the critically acclaimed RPG to have a ...
Expedition 33” is a surprise hit made by a small team that’s being celebrated by even the president of France. Its creators ...
Clair Obscur: Expedition 33 feels like a love letter to JRPGs—and that's because it pretty much is. Director Guillaume Broche ...
The mysterious white-haired man who massacred much of Expedition 33 earlier in the story appears after an intense boss fight.
Clair Obscur: Expedition 33 director Guillaume Broche has said a Switch 2 version of the game "could be interesting", though ...
Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an ...
Sandfall CEO Guillaume Broche stated that the success of the game has opened up many opportunities, including a potential ...
Clair Obscur: Expedition 33 has a distinctive French style from its Montpellier-based developer Sandfall Interactive, but originally it was very different.
If only every random scroll through Reddit was as productive as the one that changed Clair Obscur: Expedition 33 lead writer Jennifer Svedberg-Yen’s entire life.
Billboard updated its charts for the week, and the Clair Obscur: Expedition 33 game soundtrack hit the number one spots in ...
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