A cylinder is a 3D shape with a circular cross section and a curved surface. It has no straight edges. To find the volume or surface area of a cylinder, calculate it in the same as a prism.
A cylinder is a 3D shape with a circular cross-section and a curved surface. It has no straight edges. To find the volume or surface area of a cylinder, calculate it in the same way you would a prism.
For most of us, or perhaps all of us, it's impossible to imagine a world consisting of more than three spatial dimensions. Are we correct when we intuit that such a world couldn't exist?
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Boing Boing on MSNAdobe's Project Turntable: 3D rotation magic for 2D vector shapesYesterday's Adobe MAX 2024 presentation of Project Turntable for Illustrator has set the design world abuzz with excitement.
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