Game developers have battled each other for decades about whether voxels or polygons are best for game graphics. A voxel is volume element, a way of illustrating a 3D image without using traditional ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
Posts from this topic will be added to your daily email digest and your homepage feed. Gaussian splatting, a new way of capturing 3D content, is taking the AR / VR industry by storm — and could one ...
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