Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
Sounds like interesting work. If I was single, I'd consider applying for it, but I currently work in .mil modelling and simulation anyhow (and I don't REALLY have the three years of 3D graphics, but I ...
Abstract-- In this paper a new approach to the implementation of 3D graphics applications on a SoC architecture is described. This approach is meant to be particularly flexible, in order to be used in ...