I'm thinking of making a game work over a network, but I've really got no idea of how hard network programming is using the Win32 api with C++. It's probably gonna be pretty basic transfers over ...
TCP/IP network programming in C on Linux is good fun. All the advanced features of the stack are at your disposal, and you can do lot of interesting things in user space without getting into kernel ...
If you want a book on network programming, there are a few classic choices. [Comer’s] TCP/IP books are a great reference but sometimes is too low level. “Unix Networking Programming” by [Stevens] is ...
Cross-platform network programming made easy. Creating a multiplayer game can be a lot of fun, but navigating the complexities of IP network programming can be a headache. That's kind of a strange ...