Open standard 3D API specification available immediately; Provides performance, quality and flexibility enhancements including tessellation and double precision shaders; Tight integration with OpenCL ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
LONDON — The Khronos Group, an industry consortium focused on developing multimedia standards and application programming interfaces (APIs), has announced the release of the OpenGL 4.0 specification; ...
With one of the world's biggest game developers announcing its plans to go cross-platform earlier this week, now might be an opportune moment to introduce a new version of the most popular ...
The Khronos Group today announced the final specifications for the latest OpenGL release. Version 4.1 of the open graphics spec looks to be aimed at moving ahead of its main competitor, DirectX 11.
Silicon Graphics (SGI) and a group of other major players in the computer graphics industry have released the latest specification for the OpenGL application programming interface, OpenGL 1.4. The new ...
At GDC the Khronos Group announced not one but two new OpenGL specifications. The headline release, OpenGL 4, includes a raft of new features bringing OpenGL in line with Microsoft's Direct3D ...
The Khronos Group today announced the release of the OpenGL 4.1 specification, delivering enhancements to the standards that drive high-performance graphics on Mac OS X. Among the features included in ...
Good news for AMD users who have been waiting for OpenGL 4.1 support within Windows and Linux. AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
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