Every Souls game starts off more or less the same way: You make your character, pick a class, and go through a short tutorial zone where you are given the most basic explanation for how the game works ...
Assassin's Creed III has such a soul-drainingly boring tutorial it actively lessens the quality of the entire game - because close to half of it is effectively one big, long tutorial. It's a tutorial ...
Portal 2 sets a great standard for tutorials - it's funny and quick, and the patronizing nature of telling the player how to progress is explained in the narrative. Games have a lot of standard ...
Robbie has been an avid gamer for well over 20 years. During that time, he's watched countless franchises rise and fall. He's a big RPG fan but dabbles in a little bit of everything. Writing about ...
After much anticipation, MachineGames' Indiana Jones and The Great Circle has released to widespread acclaim from fans of the classic Hollywood blockbusters. It successfully interprets the familiar ...
No matter how great a title's gameplay may be, there's always the chance that these games will fail to explain their mechanics properly to players. This leads to situations where players are left in ...
There’s no questioning the massive scale behind Final Fantasy XV when it comes to the large open world to explore and the various gameplay systems placed behind the minute-to-minute gameplay. If you ...
Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight on indie games before giving AAA titles the time of day. He loves nothing ...
Sheri Graner Ray is no stranger to the game industry or game designers. She has been making games since 1990, is the author of Gender Inclusive Game Design - Expanding the Market, a co-founder of the ...
In my time on this earth I’ve pledged allegiance to many masters. Learned men and women: Buddhists, dissidents, Jedi. Their words—always measured—tend to echo at critical junctures. Whenever I face ...