According to The Sims mastermind Will Wright, the original life sim had to be dumbed down as Sims' autonomy was simply "too good" to be enjoyable. Speaking in a recent interview with The New York ...
including every one of Wright's The Sims games. Hell, I've bought games, created myself in the character creator, and then never even bothered to play the actual game. Thing is, I usually create ...
As part of the 25th anniversary of The Sims, the New York Times spoke to the original game's lead designer Will Wright, who gave some insight into how its AI was programmed. Part of the ...
InZOI is an upcoming life simulator that uses generative AI and other complex systems to shape player-created characters' ...
The Sims was never supposed to be a hit. Back in the 1990s, when creator Will Wright pitched the game to his bosses, they ...