UPDATE: Intel reached out to us to clarify some details, saying "Intel showed a Blender Cycles rendering demo at SIGGRAPH with Intel Arc graphics. Multi-GPU rendering support for Intel Arc and Intel ...
An interesting AMD patent has just surfaced, and although it was filed a while back, finding it now is all the more exciting because this tech might be closer to appearing in future graphics cards.
AZIO AI Corporation ("AZIO AI" or the "Company"), a high-performance artificial intelligence infrastructure and GPU compute platform provider, today provided a commercial update regarding previously ...
A recently published Sony patent filed by Mark Cerny and company hints that Sony Interactive Entertainment might be experimenting with different ways to improve streaming and cloud gaming. The patent ...
In the last 36 hours, it's been a whirlwind about Intel supporting multi-GPU for its upcoming Arc GPUs and their oneAPI software. Our own Rob Squires wrote: "software support for an Intel multi-GPU ...
Filip is a long-time gamer and writer with ample experience in both of these industries. Having started his gaming adventure with the venerable PSX, Filip soon discovered dedicated gaming magazines, ...
Forward-looking: Chipmakers are getting serious about splitting up complex chip designs across multiple smaller "chiplets." AMD is leading the charge, having already implemented multi-chiplet ...
One thing that we apparently missed in AMD’s recently released drivers is the fact that this release enabled multi-GPU frame pacing support in DirectX 12 on all GCN-enabled GPUs and AMD APUs based on ...
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