The biggest change in version 3.0 is the redesign of the physics-based rendering engine from 'Cycle' to 'Cycle X'. Along with this engine update, we have removed OpenCL support for rendering on AMD ...
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. In our Blender 2.93 performance deep-dive posted months ago, we mentioned that we’d soon be ...
CamKeys automates ShapeKeys by camera angle in Blender. Users say it mimics per-object FOV , the docs say it drives morphs.
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