SAN FRANCISCO—As long as popular video games depend on online services like matchmaking and chat, those games will suffer from toxicity, harassment, and bullying. Or at least that’s the assumption ...
Co-op Games After a few months of work led to 11 million copies sold on Steam, Peak devs embrace what many companies refuse to learn: "We're not going to continually have a graph go up" Roguelike ...
k-ID has raised $45 million to make online games safer and offer privacy management for game developers, parents, kids, teens — and just all players. The Singapore company is creating a cross-platform ...
Sno-Isle Libraries is sponsoring an online “Make Your Own Game” event from 4-5 p.m. Tuesday, Dec. 2. Join artists from Green ...
It's fascinating that we get these endless discussions about how to handle online communities, while PC gaming has had this sorted out for years in games that support private servers. The truth is ...
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