Researchers at UC Santa Barbara have invented a display technology for on-screen graphics that are both visible and haptic, ...
WebGPU is quietly reshaping what is possible in a browser window, turning the web into a serious platform for high‑end ...
Polygon count has long been the measure of graphics quality in games, but a technology company in Australia believes that the polygon arms race may be at an end. Euclideon is developing a set of tools ...
Brooke Crothers writes about mobile computer systems, including laptops, tablets, smartphones: how they define the computing experience and the hardware that makes them tick. He has served as an ...
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Four decades after the historic Apollo 11 moon landing, NASA found that ...
AMD on Thursday introduced AMD FidelityFX Super Resolution 3.1 (FSR 3.1), an improved version of its FSR3 frame-boosting gaming technology that AMD said will be available in 40 games, both available ...