MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
July 22nd 2013 – SIGGRAPH - Anaheim, CA – The Khronos™ Group today announced the ratification and public release of the OpenCL™ 2.0 provisional specification. OpenCL 2.0 is a significant evolution of ...
In the world of hardware it is often hard to keep track of changing standards and practices. Usually this happens across different platforms and hardware. However when it happens to Apple on their own ...
A massive issue on other mobile devices, handset fragmentation hasn't impacted iPhone yet, at least as far as users are concerned. Behind the scenes however developers are having to think carefully ...
Saratoga, California USA - October 17, 2006 - Futuremark Corporation today announced SimulationMark ES2.0, an innovative new approach to benchmarking. The benchmark allows mobile device chipmakers and ...
November 20, 2008 --Imagination Technologies, the leader in mobile graphics technologies, reports that its POWERVRâ„¢ SGX520 graphics processor core has achieved conformance with the Khronosâ„¢ ...
Apple caused a certain amount of disquiet in cross-platform development circles when it announced its Metal graphics API as part of iOS 8 in mid 2014. Now, however, balance has been bought back to the ...
The latest version of the OpenGL specification, incorporating support for the OpenGL Shading Language application programming interfaces (API), was announced today by Silicon Graphics and the OpenGL ...
I noticed that the OpenGL 2.0 spec was released the other day, and wondered if anyone in the know on the mac graphics side could comment on how this is going to affect OSX. Will this make it easier ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
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