Developers are increasingly gravitating toward physically-based shading for high-end film and game production because it allows them to more easily author beautiful, realistic materials that hold up ...
Today at the VRX conference in San Francisco, Epic Games, developers of Unreal Engine, announced that they’re partnering with NVIDIA to integrate their Gameworks VR featureset into UE4. VR SLI and ...
Nvidia has been looking at VR and AR as a catalyst for new features and functionality, and even made some hardware changes within their Maxwell architecture to support features like Multi-Res Shading.
Earlier this week, The Coalition released two tech demo videos of its own tests with Unreal Engine 5 to stunning results. However, the Gears 5 developer says that what we saw in the demo was just the ...