N o code game engines and tools are becoming increasingly popular, enabling artists and anyone with a good idea to create ...
In this short film for secondary schools, web developer Chloe Watts visits a game development company to meet games designer John Beech. John works for game development company Media Molecule.
Solo developer Gareth Damian Martin revealed to us recently that Citizen Sleeper 2 – along with Gareth’s previous games – was ...
Hone in on an area (or areas) of interest that gets you excited. Is it game arts? Coding for games? Sound design? Narrative? Then, explore the theory and skills that will form the foundation of your ...
This course introduces students to the skills needed to develop original digital games, including game mechanics, design, programming, user-testing, analysis, and team organization. Builds on concepts ...
The video games industry, which includes game programming and design careers, continues to expand. The demand for multimedia artists and animators is growing as users seek more sophisticated ...
Game development requires multiple disciplines of design, storytelling, visual art, animation, programming, project management, and marketing to create a work with professional polish, ready to ...
Doom was originally released for DOS in December 1993, but work on the project began in November 1992. As with many modern ...
Mitu tells us about how she began simple coding as a young girl, teaching herself HTML and using Text Editor to create websites. She then decided that she wanted to design video games. Mitu ...
Solo developer Gareth Damian Martin revealed to us recently that Citizen Sleeper 2 – along with Gareth’s previous games – was built entirely using visual scripting. In other words, Gareth didn’t have ...