There’s an old saying that a picture is worth a thousand words. If you’ve ever tried to build furniture or a toy with one of those instructions sheets that contains nothing but pictures, you might ...
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C++ CLASSES & OBJECTS explained easy
hey everybody so we have finally made it to object-oriented programming an object think of it as a collection of attributes and methods attributes are characteristics of an object methods are ...
Sometimes the default view of objects in the debugger isn't enough, especially if you operate on complex data structures. Here's one way to alter the view and use a customized one. In my article, "How ...
If you have an opinion about C++, chances are you either love it for its extensiveness and versatility, or you hate it for its bloated complexity and would rather stick to alternative languages on ...
Once a developer finishes writing code and it works, it can feel like the job is done. It is not. The job is over when the code is refactored and cleaned up. Developers inevitably work to a deadline ...
A common use case for high-level synthesis (HLS) is taking 3rd party generated or legacy C/C++ algorithms and converting the algorithm to a hardware implementation using an HLS compiler. This can ...
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