Ever since the announcement that Assassin’s Creed Shadows is set in feudal Japan, there has been constant comparisons with the Ghost of Tsushima.
Mods for Assassin’s Creed Shadows have been at the forefront of players' interests who want to improve their feudal Japan ...
Experimental user interface design is worth admiring. When done right, a game’s UI can not only serve the vital role of ...
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Indy100 on MSNAssassin's Creed Shadows review: The Ubisoft saviour?There has been so much noise around Assassin's Creed Shadows and the pressure on Ubisoft to get the series back to its very ...
Brotherhood's old multiplayer mode had players impersonating NPCs, much as today's genAIs are designed to mimic humans ...
Ubisoft’s pivotal new entry in the Assassin’s Creed series features two different playable characters in 16th century Japan.
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Another epic entry in the Assassin's Creed series, Shadows moves the action to Japan for a stylish and satisfying entry.
With tons of titles vying for a piece of the increasingly cramped hero shooter market, FragPunk sets itself apart through the ...
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The Escapist on MSNAssassin’s Creed Shadows Is an Exciting Return to Form [Review]Assassin's Creed Shadows is the latest entry in Ubisoft's action series. Find out how it fares in our official review.
On paper, Shadows realises a dream that fans have lusted after since the inception of the series. Translating a tale of ...
But Yasuke's might is heavily balanced by the fact he's also far slower and less agile on his feet - something that, in a game designed around speedy parkour and stealth, is a significant trade-off.
Each target offers clues to their whereabouts, but even with all elements of the HUD switched ... narrow core stealth and assassination gameplay loop, but much else about the game feels familiar.
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