To mark objects as Assets in your Asset Browser, right-click an object in your outliner and click ‘Mark an Asset’. Go to ...
Here's a quick guide on creating a rock in Blender. How to export an obj file and import an obj file into Blender 2.8 Thanks for watching ...
This project enables the use of Multilingual E5 models within the Unity AI Inference Engine (formerly Sentis). Multilingual E5, proposed by Liang et al. in 2024, is a state-of-the-art multilingual ...
This repository implements four multi-agent reinforcement learning algorithms for Unity environments. The framework has been validated on two environments and can be extended to support additional ...