UGC platform Rivrs has invested $1 million into the Roblox ecosystem to support creators and studios developing games.
There's a wide range of ages when it comes to the Roblox generation and I speak from experience as a librarian having to shush both kids and teens for being too loud on the computers while playing.
Meta’s metaverse VP Vishal Shah explains how the company wants to expand Horizon Worlds beyond VR and into your feeds.
Big-budget, single-player blockbusters from in-house studios have been the key to Sony's console success. In the PlayStation ...
The Poppy Playtime Minecraft add-on features more than just Huggy Wuggy, bringing many of the villains you've met so far to ...
Spots on the U.S. team for the world gymnastics championships are up for grabs this week. Eight gymnasts will compete at the world team selection camp Tuesday and Wednesday in Crossville, Tennessee.
Fifty fashion brands are launching their shoppable worlds for VLGE's World Fashion Week, founder Evelyn Mora says.
Mattel has launched "Monster High" inspired video games in Roblox and Fortnite. The toy company is building out its in-house ...
Women in Games, Out Making Games, and BAME in Games call for transparent age ratings rather than vague "sensitive issues" ...
Mattel and Roblox expand partnership with new branded games like Monster High. Discover how this boosts digital engagement and stock performance.
The Cleveland Guardians are in the middle of a double-edged playoff race. Not only are they fighting to punch their ticket into October, but they have a chance to knock off the Detroit Tigers from a ...