As part of the 25th anniversary of The Sims, the New York Times spoke to the original game's lead designer Will Wright, who ...
As the virtual dollhouse turns 25, the game designer Will Wright explains how The Sims was a sandbox for the American dream.
Now, 25 years from its debut, The Sims is one of the best-selling video game series of all time, with an active community of ...
The original launched in February 2000 and spawned one of the most successful franchises in video game history. NPR's Susan ...
“A long time ago, I decided that game design is applied psychology,” Wright said. Even before The Sims was released, developers invited people to create custom content, providing basic ...
building on the formula introduced by Sims creator Will Wright all those years ago. For 25 years, The Sims has proven that games can be different. They don’t need conflict, challenge or even ...
The Sims franchise turns 25 this week, which is a huge milestone in and of itself, but did you know just how many Sims games ...
The audience for the trailblazing life simulation game has stuck around through new editions, expansion packs and designs to ...
The Sims was never supposed to be a hit. Back in the 1990s, when creator Will Wright pitched the game to his bosses, they weren't convinced by his idea of a "virtual dollhouse". A so-called life ...
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