Shipping a game is a schedule management exercise. Time depends on scope, platform targets, team capacity, and production ...
Vampire Survivors creator Luca Galante discusses new game Vampire Crawlers, leaving his solo-dev days behind, and his not-so-secret desire to make a Castlevania game.
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...
In simulations across the country, students are practicing pandemic scenarios. The results are often unsettling.