Before launch, Nvidia sent me a top-end 2025 Razer Blade 16 to test out its latest flagship laptop GPU. Here's a first look ...
With its desktop launches complete, NVIDIA is about to blitz the mobile market with an array of Blackwell based GPUs, ...
Microsoft's DirectX Raytracing (DXR) 1.2 brings major performance boosts with Shader Execution Reordering (SER) and Opacity Micromaps (OMMs).
Chaos introduces Project Arena, enabling direct V-Ray rendering on LED walls—no rasterization, no baking. Full ray tracing in ...
Mojang Studios has announced the Vibrant Visuals update for Minecraft, the long-awaited graphical overhaul. Here's everything ...
DXR 1.2 will be released for developers, standardizing new functions for more speed at two stages in the graphics pipeline.
Microsoft announced DirectX Raytracing (DXR) 1.2, which will bring massive 2X and 2.3X improvements to ray-tracing performance.
Digital Foundry interviews the developers of Assassin's Creed Shadows, discussing the major upgrades made to its Anvil Engine.
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
Microsoft has announced DirectX Raytracing 1.2, a graphics technology that could drastically improve ray tracing performance ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray ...
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XDA Developers on MSNMicrosoft promises 2X performance boost with next-gen ray tracingMicrosoft says DXR 1.2 offers up to a 2.3x performance boost in ray tracing games. DXR 1.2 includes shader execution ...
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