The Citadel, the gravity gun, the headcrab. Valve Corporation’s 2004 first-person shooter was a masterclass of game design that has endured, inspiring waves of video games, film and TV since.
The Legend of Zelda series producer and developer Eiji Aonuma explains his approach to making games and how he focuses on ...
According to Eurogamer, Infinity Nikki, the highly anticipated "cosy" open-world adventure from the designer of Zelda: Breath ...
The new game rebuilds 2017's Horizon Zero Dawn in the Lego universe, transforming the complex original into something simpler ...
Returning to Hyrule Castle for another round of stealth.
In an interview for The Washington Post, Eiji Aonuma, the producer of The Legend of Zelda series, offered some insight on how ...